This highly interactive project-based course requires candidates to engage in emerging technology innovations (ETI) that enable learning and teaching from a different perspective while mastering the use of an array of learning applications. As both rising educational technologists and learning engineers, candidates will explore, analyze, and evaluate ETIs through the lens of the Diffusion of Innovation Theory. Candidates will be challenged to consider how to most effectively implement or adapt ETIs based on sociopolitical, economic, and educational backgrounds. Close consideration will be placed, but not limited to immersive virtual reality (VR), augmented reality (AR), gaming, simulations, educational graphic design, audio and video production, social networks, web page, and LMS design.